Post by Scratch on Nov 30, 2013 18:15:04 GMT
Low Sun is home to any number of mythical and paranormal creatures, ranging from the obvious – werewolves, vampires, and the like – to the fantastical. Our only limit on allowed species is that it should fit in with the world – so outlandish monsters may live far outside of human civilization, or have a human form to disguise themselves.
These rules are strict, you might say. What if I want to... Go for it! These are just guidelines for some common character types - things that might be most familiar to denizens of this universe. You're absolutely welcome to make changes, as well as create your unique supernatural character entirely.
We highly recommend playing out any potential plots in-character, but if you just can't abide being a vampire who only goes out at night, come up with something to make it work. Find a black market dealer to procure you a daylight ring; hunt down a wizard to cast a spell to make the sun harmless. Changes and additions to these guidelines are welcome - say, your vampire can also turn into a bat - just detail them out in your character profile, or shoot a mod a PM if you'd like to make sure they'll be approved.
Thin Spaces: While some creatures are earth-born and made, there are some areas in the world where the reality of our universe has grown... thin. Supernatural creatures may pass easily here from one realm to the next, but hapless non-magical humans may also feel their influence and pull. If your creature does not have such mundane origins, they may also use these strange places and gaps in our world to travel or to hide. Eerily silent sections of wilderness or abandoned places... Thin Spaces occur where magic seeps in from other realms and runs strong, and may provide some origin or protection for your character.
These rules are strict, you might say. What if I want to... Go for it! These are just guidelines for some common character types - things that might be most familiar to denizens of this universe. You're absolutely welcome to make changes, as well as create your unique supernatural character entirely.
We highly recommend playing out any potential plots in-character, but if you just can't abide being a vampire who only goes out at night, come up with something to make it work. Find a black market dealer to procure you a daylight ring; hunt down a wizard to cast a spell to make the sun harmless. Changes and additions to these guidelines are welcome - say, your vampire can also turn into a bat - just detail them out in your character profile, or shoot a mod a PM if you'd like to make sure they'll be approved.
Thin Spaces: While some creatures are earth-born and made, there are some areas in the world where the reality of our universe has grown... thin. Supernatural creatures may pass easily here from one realm to the next, but hapless non-magical humans may also feel their influence and pull. If your creature does not have such mundane origins, they may also use these strange places and gaps in our world to travel or to hide. Eerily silent sections of wilderness or abandoned places... Thin Spaces occur where magic seeps in from other realms and runs strong, and may provide some origin or protection for your character.
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